So Blender is installed, GIMP is ready to pump out and play with some textures. Time to get rolling. And then you get this :
First step would be getting these damn icons bigger and figuring out what the heck I should be using or not. Also starting working and finally learning things like UV mapping and making some decent textures work. Trying to learn and get what actual bump-mapping is, how to improve whatever you have got already and implementing it in the right ways. After that animation \o/
Luckily Youtube has more than enough material to play with and get things going. Texturing and getting the right models is the first step in making something even remotely believable so better start here. Hopefully will be able to get some stuff actually textured and ready this weekend. Will post what tutorials I have followed and what I have taken from them.